Animation brings drawings, clay, and objects to life one frame at a time. This badge teaches you the ideas animators use to make movement feel real and lets you make your own short animations. All you need is patience, imagination, and a phone, tablet, or flip book to start.
Why it's worth it
Every cartoon, video game character, and movie dragon starts with someone figuring out how to make a still image feel alive. Animation teaches you the tricks pros use, like squash and stretch and timing, and has you make your own short animations with whatever you have: paper, clay, LEGO bricks, or a free app. Animators work in films, games, ads, science, and medicine, and the patience you build doing it frame by frame helps with any big project.
Start this week
- Grab a sticky-note pad and draw a bouncing ball across 20 pages, then flip it and watch it move.
- Ask your Scoutmaster for the name of an Animation counselor, and send them a short message with a parent copied to set up a first meeting.
- Watch a favorite animated scene at slow speed and notice how many drawings or poses it takes for one jump or step.
- With a parent, find a free stop-motion or drawing app for a phone, tablet, or computer you already have access to.
Requirements · 5
Every official requirement and part, numbered to match Scouting America, in plain language. Sign off against the official wording (opens in a new tab).
- Requirement 1
General knowledge
Tips for this section: Watch a few old and new cartoons back to back and notice how the style and smoothness have changed over time.
Example for this section: Make a quick history strip of five moments: early flip books and the zoetrope, the first cartoons with sound, hand-drawn feature films, the first fully computer-animated feature film in 1995, and today's video games. Add one sentence on what each made possible.
- Requirement 1a
Tell your counselor, in your own words, what animation is
- Requirement 1b
Discuss a short history of animation with your counselor
- Requirement 2
Pick five of the 12 animation principles and explain how each makes animation more convincing: anticipation; appeal; arcs; exaggeration; follow through and overlapping action; secondary action; slow in and slow out; solid drawing; squash and stretch; staging; straight ahead and pose to pose; timing
Tip: Pick five principles and find an example of each in a favorite movie. Pause and replay scenes to really see them.
For example: For each of five principles, find a clip: squash and stretch (a ball flattening when it lands), anticipation (a character crouching before a jump), follow-through (hair still moving after a stop), slow in and slow out, and exaggeration.
- Requirement 3
Projects in two different techniques
Tips for this section: Try a simple flip book and a stop-motion clip with toys or clay. Free stop-motion apps on a phone or tablet work well.
Example for this section: Project one could be a 5-second flip book of a ball bouncing over a fence. Project two could be a stop-motion clip of a clay snail crossing a desk, shot at 12 frames per second, with the camera taped down so it doesn't wobble.
- Requirement 3a
First technique
- Requirement 3a1
With counselor approval of your first technique, plan the animation with thumbnail sketches and/or layout drawings, on paper or in animation software
- Requirement 3a2
Make the animation
- Requirement 3a3
Show it to your counselor, explain how you made it, and discuss how it could be improved
- Requirement 3b
Second technique
- Requirement 3b1
With counselor approval of a second, different technique, plan the animation with thumbnail sketches and/or layout drawings
- Requirement 3b2
Make the animation
- Requirement 3b3
Show it to your counselor, explain how you made it, and discuss how it could be improved
- Requirement 4
Animation in our world
Tips for this section: Ask your counselor about nearby studios, game companies, or ad agencies. Think about how animation is used in ads, games, medicine, and education.
Example for this section: After a tour, talk about uses beyond entertainment: animated diagrams that show surgeons how a procedure works, weather maps on the news, safety videos at work, and lessons that show how a cell divides.
- Requirement 4a
Tour an animation studio or a business that uses animation, in person, by video, or online, and share what you learned with your counselor
- Requirement 4b
Discuss with your counselor how animation might make your life more fun and productive in the future
- Requirement 5
Learn about three animation careers; pick one, find out its education, training, and experience needs, discuss it with your counselor, and explain why it might interest you
Tip: Look into roles like storyboard artist, character animator, or visual effects artist, and what skills each needs.
Places to visit
Ask an adult to set it up, and go with your family, den, patrol, or crew.
An animation, game, or visual effects studio
You can see storyboards, character models, and artists at work, and ask how a team turns an idea into a finished scene.
How: Ask your counselor or a parent to contact the studio and request a short tour for a Scout and a buddy or parent. Smaller studios are often happy to help.
A college or high school digital media program
Students and teachers can show you the software and equipment, and a student showcase lets you see work from people just a few years older.
How: An adult contacts the program and asks about tours, open houses, or end-of-year showcases open to the public.
Where it can lead
- Character animatorBrings characters to life in films, shows, and games by planning every movement.
- Storyboard artistSketches each shot of a story before animation starts, like a comic strip for the film.
- Game artistCreates characters, worlds, and effects for video games.
- Motion graphics designerAnimates logos, titles, and explainer videos for ads, news, and websites.
- Medical or science animatorTurns complex processes, like how a heart valve works, into clear animations.
Ask yourself
- What animated film, show, or game made you want to try this, and what about it stuck with you?
- Which principle of animation was hardest to get right in your own work?
- How did it feel to spend an hour on just a few seconds of movement?
- What would you change if you made your project again?
- What kind of story would you want to tell with animation someday?
Good questions to ask an animator or game artist
- How did you learn to animate, and what did your first projects look like?
- What does a project go through from idea to finished scene?
- Which principle of animation do beginners usually get wrong?
- What tools do you use every day, and which could I try for free?
- What should I put in a portfolio if I want to study animation?
Helpful reads
- Earning a merit badge, step by step, From picking a badge to getting the final signature: how to find a counselor, set up meetings safely, work the requirements, and keep your progress., Youth · Families · 6 min read
- Contacting counselors, experts, and organizations, Email and phone scripts, who to ask for, how to follow up, and how to say thanks, with a parent copied every time., Youth · Families · 7 min read
- Choosing your next merit badge, How to pick a badge you'll actually finish: start with what you care about, balance Eagle-required and just-for-fun badges, and make the most of camp., Youth · Families · 6 min read
For leaders & parents
- Host a stop-motion night where patrols each create a short scene and share them at the end.
- Help scouts find a local animator, game developer, or school media teacher to talk with.
People & places that can help
- Merit badge counselor — Talk with them early; they can explain what's expected.
- Public library — Books and films on animation history and how-to.
- School art or media teachers — Can help with tools, software, and feedback on your projects.
- Pixar in a Box (Khan Academy) (opens in a new tab) — Free lessons from Pixar artists on storytelling, character, and the math behind animation.
- Scratch (opens in a new tab) — MIT's free tool for making animations and stories with simple code blocks.
- The Walt Disney Family Museum (opens in a new tab) — The history of early animation and how classic cartoons were made by hand.
Pairs well with
Into this? Explore more
Tips, examples, and questions are ideas from experienced leaders, not extra requirements. Your unit leader or counselor decides when a requirement is complete.