Yo-Yo

Cub Scouts · Adventure, Elective

Printable worksheet (PDF)

Yo-Yo turns a simple toy into a lesson in science and skill. You'll set up your yo-yo, run a pendulum experiment, and try some classic tricks. With a little practice, you'll be surprising your friends.

Why it's worth it

A yo-yo is a spinning physics lab you can hold in your hand. You'll set up your string just right, run an experiment with a pendulum, and practice the classic tricks that lead to all the others. It takes patience, and every time you land a trick you couldn't do yesterday, you'll know practice really works.

Start this week

  1. Find a safe practice spot with lots of room and nothing breakable nearby.
  2. Check your string length: let the yo-yo touch the floor and see where the string reaches on you.
  3. Practice winding your yo-yo neatly five times in a row.

Stay safe

  • Give yourself plenty of space, keep the yo-yo away from faces and windows, and stop if your string looks frayed.

Requirements · 7

Every official requirement and part, numbered to match Scouting America, in plain language. Sign off against the official wording (opens in a new tab).

  1. Requirement 1

    Learn the yo-yo safety rules and always follow them

    Tip: Give yourself plenty of space and keep the yo-yo away from people's faces.

  2. Requirement 2

    Find out how to get the right yo-yo string length for you

    Tip: Let the yo-yo touch the floor, then cut the string a bit above your belly button.

  3. Requirement 3

    Explain why the right string length and a good spot matter before you throw a yo-yo

    Tip: Talk about how string that is too long or too short makes tricks harder.

    For example: If the string is too long, the yo-yo hits the floor; too short, and it doesn't have room to spin. Before you throw, check that no one is close and nothing breakable is in the way.

  4. Requirement 4

    Show how to string a yo-yo properly and how to tie a slip knot

    Tip: Make a loop at the end of the string for your finger. Ask an adult to show you the slip knot.

  5. Requirement 5

    Try the pendulum experiment using a yo-yo; explain what changes when the string is longer

    Tip: Tie a weight to a short string and a long string. Swing each and count which is slower.

    For example: Tie a washer to a short string and another to a long string. Swing each and count swings in 15 seconds. The long one swings slower, just like a yo-yo on a longer string takes longer to go down and back.

  6. Requirement 6

    Show that you can wind a yo-yo properly

    Tip: Hold the yo-yo and wrap the string snugly so it winds straight.

  7. Requirement 7

    Try each of these tricks: gravity pull, sleeper, and breakaway

    Tip: Practice each trick a few minutes a day. Sleeper first helps with the others.

    For example: Start with the gravity pull: drop it and pull it back up. Then the sleeper: throw down hard so it spins at the bottom, count to three, and tug it back. Breakaway is a sideways throw, like making a muscle.

Talk about it together

  • Which trick took you the longest to learn, and what helped?
  • What did the pendulum experiment teach you about your yo-yo?
  • How did you feel when you landed a trick for the first time?
  • What trick would you like to learn next?

Helpful reads

For leaders & parents

  • Have extra strings on hand since they wear out and tangle.
  • Hold a friendly trick show to let scouts show off what they learned.

People & places that can help

  • Public library — Books on yo-yo tricks and simple physics.
  • Local toy or hobby shop — Strings, yo-yos, and trick tips.
  • Exploratorium (opens in a new tab) — Science activities about spinning, swinging, and motion.

Tips, examples, and questions are ideas from experienced leaders, not extra requirements. Your unit leader or counselor decides when a requirement is complete.